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	<title>Comments on: Writing a marker interface in C++</title>
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	<description>Brian Pontarelli</description>
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		<title>By: EXC_BAD_ACCESS error resolved! .. and some more &#124; Game Dev Log</title>
		<link>http://brian.pontarelli.com/2008/12/09/writing-a-marker-interface-in-c/#comment-142098</link>
		<dc:creator>EXC_BAD_ACCESS error resolved! .. and some more &#124; Game Dev Log</dc:creator>
		<pubDate>Wed, 08 Feb 2012 15:34:20 +0000</pubDate>
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		<description>[...] you can see, I was checking for NULL and yet I kept getting this error. Now, this guy confirmed that I was pointing to an invalid pointer. So I figured that somehow my GameObjectManager [...]</description>
		<content:encoded><![CDATA[<p>[...] you can see, I was checking for NULL and yet I kept getting this error. Now, this guy confirmed that I was pointing to an invalid pointer. So I figured that somehow my GameObjectManager [...]</p>
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